The tools for the person on the microphone and the screen behind the finish line - announcer feeds and TV graphics, both driven by the same live data as everything else.
Define as many announcer screens as you need for one event - a Top 10 per competition, split feeds for the points that matter, a finish wall. Each one has a type, a source and an auto-or-manual mode, and is driven by a smart split-then-finish flow: the screen leans on the latest split until a finish lands, so the commentator always has something live to read and never loses the front of the race.
Start from a curated preset or a blank canvas, drag widgets onto a real-time canvas sized to your output, and switch scenes on the fly. Drop in an event title and logo, a race clock, the top runners, a runner spotlight, the announcer feed, text or an image - then build several scenes and cut between them live while the race is running.